The frequency of an audio track enabled the vector engine to draw out number of different obsticle elements in which the user were to dodge in order to proceed and complete the objective of the game. Since the game features on-the-fly vector line engine to process the realtime audio EQ wavelines, it was able to support third party songs by placing your own audio CD into a Playstation unit and have dynamic game play to correspond with your music. The game features unique vector line engine to form visual representation of songs featured by Laugh & Peace(ラフ・アンド・ピース) of which composed by Masaya Matsuura, a video game designer and musician who worked on PaRappa the Rapper, UmJammer Lammy and Vib-Ribbon sequal, Vib-Ripple. It was considered one of few avant-garde rhythm video game at the time and only to be released in Japan/EU.
Vib ribbon overflowing emotions full#
Read Full Bio Vib-Ribbon(ビブリボン) is a game for Sony Playstation developed by NanaOn-Sha which was released in 1999. Vib-Ribbon(ビブリボン) is a game for Sony Playstation developed by NanaOn-Sha which was released in 1999.